... Actually, that was great.
Honestly, due to the name, I didn't expect much from this, but that was a lot of fun. My one beef with it was that some of the sprites got pretty blurry at times, but that's just really me being nitpick-y.
The arrows you had going in the background were awesome, too, by the way. xD
Still a bit slow-moving.
I liked this a lot more than the last two, the art and animation is much better, for one. The humor is still a little slow paced for a parody, there were still a lot of points when I'd be waiting for something interesting to happen... I'd understand if the slow moments were set-ups for other jokes, but they very rarely were. Other than that and maybe some of the recording quality, no complaints, it's good to watch something and not have it be a waste of five minutes. Not to say that a minute or so could have been cut out. >_>
Only one way to beat each level...?
Either I was missing some core component of the game, or it seemed like there was only ever one specific configuration that could be used to pass each level. The game looked like it promised plenty of fun, but restarting over and over until you found that one specific placement and building combination completely threw the fun out of the game, leaving it as some odd kind of trial-and-error simulation rather than a game.
Once again, the premise of the game and the graphics are not at fault in any way, it's just the difficulty. If there was some sort of difficulty setting, perhaps lowering the money needed to complete each level, or even just as simple as making shops and upgrades cheaper, the game could be much more enjoyable, and people would perhaps play past level 3.
Absolutely terrifying, and I even had my roommate in the room and the lights on and the volume off. ; A;
Maybe I'm just a wuss, or maybe you've mastered the whole terrifying suspense thing. I'll guess it's a combination of the two. xD
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